The network simulator template we are going to create will contain information such as the name of the simulated thing and the contents of the dweets sent by the thing.
In the template creation dialog, select HTTP(S) (the messaging protocol used by dweet.io uses HTTP as application level protocol), and give your template a unique name.
Then, in the template editing screen, in the HTTP parameters section select http (TCP) as protocol and insert “dweet.io” in the host field. The path of HTTP requests for sending out dweets has the format /dweet/for/<thing-name>, where <thing-name> is an arbitrary name chosen to identify your thing. There is no need to sign up to get a name for your thing, just choose a name of your liking, but keep in mind that some other thing somewhere else may be using the same name! So it is best to choose a name unlikely to be chosen by someone else. In the HTTP method field, select POST.
The following figure shows an example configuration for our dweeting car: